Tuesday 17 May 2016

Porject 2

                   Digital Making - Interdisciplinary Skin 

                  Process one 
                        Paired up and get the model

   
Paired up 


Cooperating with another student who study the interior architecture course. We simply shared our own adobe illustration files for the first project. For his first one. His chosen object is the basketball shoes, which was being used as the inspiration source to explodee ‘Highlight in the dark' concept for his second year restaurant interior design, with the idea of the curved surface and the dotted light.



                 

Assembly

When started to combine every units into the whole. The first thing that we need to do is to classify two groups, one of which is called the 'Z' group with the capital 'Z' half cut on the surface. This group will be assembled in the horizontal way later for the final model. Another group is called as the 'Y' group which will be assembled in the vertical way. Then we need to interlock each two pieces with the same number like Z-1 intersect with Y-1 and etc. And after we interlock all of the different units. We will finally get the final model. 


  
                         Process two 
                         
                         Working Process - make the skin 



                          
                        1. Choose the right material and cut it at the appropriate scale. 



                         
2. Use the roller and the hammer to make the initial curved like shapes, case marker will be used to guide the way to show where the hammer should go. And the picture showed below is my initial approach.




          
                          3.    Use other iron ball equipment to help me get the more detailed curved                                    surface 












                              Process Three

                              Final Version 






























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